Note: Work In Progress. This info is outdated. Currently supporting Maya 2011-2017

Requirements:
-------------
To build the COLLADAMaya plug-in, you need following installations:
-	Autodesk Maya, including the SDK
- 	libxml

Supported versions of Autodesk Maya are:
-	Autodesk Maya 2010
-	Autodesk Maya 2009
-	Autodesk Maya 2008

To build libxml the same way as it is done for binary releases
of COLLADAMaya see
~project_dir/COLLADAMaya/COLLADAMaya.xcodeproj/configure_libxml_for_COLLADAMaya.sh

build tested with xcode 6

Build:
------

Open the project from ~project_dir/COLLADAMaya/COLLADAMaya.xcodeproj
The solution configurations 
- Release 2015
- Debug 2015
- Release 2014
- Debug 2014
- Release 2013
- Debug 2013
- Release 2012
- Debug 2012
- Release 2011
- Debug 2011

will create a bundle called "COLLADAMaya.bundle". The file will be created in 
the output folder under 
~project_dir/COLLADAMaya/build/Debug, respectively in 
~project_dir/COLLADAMaya/Release. 

For help on installation, please read the INSTALL_MAC.TXT file.
